Indie dev has criticized Infestation’s prominence during the summer sale

We all know Valve’s Steam Greenlight process isn’t perfect; whilst there’s been somegreat gamescome through the system likeRogue LegacyandKentucky Route Zero, there’s still unanswered questions anddeveloper frustrationas to how the approval system works.Indiestatik has posteda link to anopen letter writtenbydeveloper poewhich outlines his frustrations with Greenlight.

In his letter, poe calls for greater transparency about the Greenlight process, for Valve to allow publisher to help developers, to bring back the old submission process as an option, and to bring in members of the indie community to help curate submissions. These are things that have been mentioned before by developers but up until now there’s been no major response from Valve.

Article image

Valve’s Tom Buiresponded by admitting that Greenlight was indeed “not perfect by any stretch of the imagination” and claimed that there wasn’t any way to ship as many games as the company would like. It seems Greenlight feels like a half-completed idea, one that appears to be working for the average consumer but is frustrating and even failing developers. Whilst there’s still time to fix the process, one has to wonder how many worthy games will slip through the cracks.

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover