Media Molecule made the delay official

RememberDreams? It’s something I haven’t thought about in some time, but Media Molecule hasn’t slowed down on developing its game/art/whatever-you-want creation game. There was supposed to be a beta this year, but with January looming, yeah, that’s not going to pan out.

“Now I know it may be difficult to hear, and delays make us sad too,” saidco-founder and studio director Siobhan Reddy.“HoweverDreamsis Big. Really big. I mean, we always knew we were a bit crazy, but the enormity of it has taken even us by surprise. And rather than cutting corners we are staying true to our vision – thatDreamsisn’t just about drawing, or sculpting, but also game creation, storytelling, animation, music and sound, all rolled into one whole beautiful PlayStation game.”

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That shouldn’t come as much of a surprise given the scope and ambition of what they’reattempting to build. In terms of where the game is at right now, schedule-wise,Reddy saysthey’ve “ticked off many big tasks including implementing a working rough cut of the full feature set, starting the QA/developer version of the trial and making good progress on the game campaign.”

The holdup for the beta, then, is a desire to keep players from having to “squint through a haze of bugs or unfinished features.” So, next year it is. I don’t mind waiting one bit.

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