But it doesn’t look like a sequel to anything we know
Sega has released itslatest financial earnings report, and among the facts and figures pertaining to the legendary publisher’s fiscal year, lies a mysterious tease for a brand new project set to launch at some point this generation.
As spotted by VGC, Sega is working on a five-year strategy for the creation of a “Super Game”, expected to launch within the same time-frame. Now, before anyone gets excited forMonkey BallsorVirtua Fighters, Sega has noted that the title features a brand new IP, and will be sold on the international market. The report reads that Sega has a lot of faith in the long-term growth of the Super Game, despite it being an unknown franchise.

Speaking of classic Sega franchises, the report includes a section specifically referencing the “Remaster, Remake, and Reboot” potential for some famous names. Examples given include the aforementionedSuper Monkey BallandVirtua Fighter, as well asCrazy Taxi,Shinobi, andAltered Beast. Of course, these are just pie-in-the-sky ideas, without any confirmation that any of the above are actually planned for development.
Personally, I’d like to see a remaster compilation of the originalSakura Warstitles, localized in English. But that dream in itself raises an interesting issue: Sega seems to be putting a lot of development time — and one would assume, money — into its “Super Game”. This is a very bold endeavor giventhe unbelievable lossesincurred by recent mobile failureSakura Wars: Hanasaki Maidens. Sega might be better served, at least in the short term, leaning on its more popular franchises rather than taking another expensive leap into untested “long-term growth” releases.

Either way, we’re a long way from seeing this new venture come to light.
Sega says it plans to release a “Super Game” in the next five years[VGC]







