Disasters ahoy
Artificial Disasters has announced that their “reversed city-builder”Floodedwill be washing out to sea on July 28, 2025.
You might be wondering what a “reversed city-builder” means. For me, personally, it brought back memories of calling every single disaster down on mySimCity 2000creations. However, Artificial Disasters is using the descriptor as a way of explaining the slowly disappearing terrain inFlooded. Don’t get too comfortable with your initial landmass because, over time, it will be washed away. The goal is to place your buildings carefully to escape the approaching waves.
Tied into this are some RTS and rogue-lite elements. There are campaign, quickplay, and endless modes to tackle. The campaign is story-driven, having you build arks to travel the expanding oceans to figure out what is causing them to rise. You’ll have to defend yourself from other survivors out to plunder your settlements because even when faced with the end, humans will always be eager to destroy lives.
City-builders is one of myfavorite relaxation genres. However,Floodedlooks like it’s aiming to add an element of stress with its constantly ticking countdown. Still, I always enjoy a bit of progress to give a nice framework to the constant people-pleasing. If I have one hang-up, it’s that I’m not crazy about the art style. However,Artificial Disastersis a solo developer effort, and it can be difficult for one person to cover every aspect of design. It’s definitely not a deal-breaker for me..
Floodedhits PC on July 18, 2025. If you’d like to see if it’s your speed, a demo isavailable via SteamandGOG.