I still think it needs to go free-to-play, though
The Order: 1886studio Ready at Dawn recently came out with a multiplayer-only blob action game with a cute aesthetic, a nice ‘n’ chunky game feel, and a melodic soundtrack from Austin Wintory.
Those were the positives. Unfortunately, they were vastly outweighed —at least in my experience— by insurmountable negatives. I had a lot of trouble just getting into a working match at launch.
Since I last checked in with the game, things are much better. Notideal, but better.
With the most recent updates, Ready at Dawn has addressed several common complaints.
The studio is on the right track. I don’t know if it’s too little too late, though. The $30 price tag is simply too high for the depth and scope ofDeformers, and its ghost town of an online population don’t inspire confidence. If they can get AI bots fully implemented, that’d be a huge step forward.
As is, I can’t help but wish this style of game was attached to a cool little platforming action-adventure experience rather than deathmatches and a soccer variant. I just like how it feels tomove— it’s inherently fun, which is no easy task to pull off. And with Sega not concentrating onSuper Monkey Ballthese days, it’s been a while since I’ve had a good game about rolling around. There’s an opportunity.