Feverdream Johnny has announced that they’re once again partnering with Drury Lane to bring us more Orbo, star ofOrbo’s Odyssey.Orbo’s Exoduswill continue the seriesin 2025 by, like, once again featuring the character. Now with hats.

When we last left Orbo, he had quit his job. He’s now headed home by way of biplane, and crashes near a resort. He now has to find a way to buy a ferry to take him and Peebs (star ofPeeb Adventure) back to the mainland.

Orbo’s Exodus

This would be easier if you read myreview ofOrbo’s Odyssey, but I’ll try my best to describe this. You play as a little meeple man who can rocket into the air at high velocity. This ability enables collectathon platformer gameplay. It’s fun. The first game was advertised at around 1-2 hours, which was accurate.Orbo’s Exodusis looking at 4-6 hours. I mentioned of the first game that it felt somewhat inconsequential, and part of that was that it was so small that it could get caught in your teeth, and while a longer runtime doesn’t specifically address this, it can help.

Also, I mentioned hats. There are drill, propeller, and bowler hats. The drill unscrews screws and sends you into the dirt. The propellor allows you to “manipulate your environment and kill pesky opponents with a controllable laser turret,” which isn’t how I understand the functions of a propellor. The bowler hat enables you to “hop into the driver’s seat of special machines and perform amateur surgery on your friends.” I love amateur surgery!

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I said in my review ofOrbo’s Odysseythat I’d be down for whatever Feverdream Softworks got up to next, and I stand by that. I’m excited to see how the concept has grown. I’m also curious to see what kind of existential dread bleeds into the experience.

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