Much to the chagrin of some Kickstarter backers

Following its PC release more than two years ago, 1950s dystopian puzzle platformerMonochromamakes its way to Xbox One today. The game was originally Kickstarted with promised appearances on Xbox 360, PS3, PS4, Wii U, and Ouya. Plans were quickly altered following the PC launch.

The main reason that developer Nowhere Studios backpedaled on additional platforms is because critical reception was not favorable.We gaveMonochromaa four out of ten, noting its poor controls, performance problems, and often dull puzzle design.

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While not everything can be fixed, two years’ time should have the game in a more playable state. You’d expect control and performance issues to be ironed out by now. Also, the developer has slashed the introductory price in half, down from $20 to a more reasonable $10.

Still, it’s a curious decision to re-release aLimbo-like dystopian puzzle platformer now, mere days before the launch ofInside— a dystopian puzzle platformer from the actual developers ofLimbo. People already know what to expect fromMonochromaand the bar’s much higher forInside. It’s reasonable to think that people who are in the mood for this kind of game would just wait a few days becauseInside‘s probably a better bet.

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