When games have an option for stealth, I will often go that route in lieu of the “blow everything up” method. When games focus on stealth, as withMark of the Ninja,Gunpoint, or the upcomingParadise Lost: First Contact, then I take notice. There is something about sneaking past enemies unawares that is more satisfying in some ways than murdering them.

MemLeaklooks to be another interesting stealth game, with the twists that it is not as much stealth action as it is stealth strategy, and that players control a squad rather than a single character. Set in a futuristic world, gameplay looks to switch between cyber-infiltration and real life infiltration, though either appear to function on the same basic mechanics. Get in, get the stuff, and get out undetected. That, or get shot on sight.

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John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover