I’m taking a break from the game to watch this (send help)

By now, you’ve hopefully seen and enjoyed some of the funLegend of Zelda: Breath of the Wildproduction anecdotes to come out of Nintendo’s 2017 Game Developers Conference presentation. A couple of them — the team’sdelightfully lo-fi prototypeandconvention-bucking experimentswith outrageous character designs and story concepts — popped up right here on this site.

Now you can see that full hour-and-a-half GDC session for yourself.

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Essentially, it’s game director Hidemaro Fujibayashi, art director Satoru Takizawa, and technical director Takuhiro Dohta talking in great detail about what went intoBreath of the Wildand why. This is the type of brain-picking access we don’t always get out of Nintendo, and it is just lovely to take in.

There’s even more behind-the-scenes footage on the way. Tomorrow, March 14 at 6:00am Pacific, Nintendo will put out a three-part video series detailing the making ofBreath of the Wild.

Promotional art for Warframe`s Duviri Paradox, which shows Dominus Thrax and the cast of the expansion.

Tomorrow at 6 AM PT, we’ll be debuting a three-part series called The Making of The Legend of#Zelda: Breath of the Wild!pic.twitter.com/bTDROEZ8i0

— Nintendo of America (@NintendoAmerica)July 17, 2025

Naoe, Sorin, and Jinchiro looking serious

I suspect there will be some overlap, but I’m down to watch this, too.

Sekiro

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GTA V

State of Decay

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Oraxia, a spider-inspired Warframe with multiple legs. Webs appear on the background.