Or “the late 1900s” as it is now called

If there were two things I was obsessed with as a pre-teen, it wasDuke Nukemand sight-seeing. Those two things may be related. WhenDuke Nukem 3Dwas released in 1996, first-person shooters were widely using very abstract level design.Doom 2was supposed to have levels that were set on Earth, but did it actually look like Earth? Not really.

Most ofDuke Nukem 3Dwas set in Los Angeles. While its best-designed levels all took place in space, the most memorable and interesting ones were set in movie theatres and drive-thrus. I can’t describe how exciting this was for me at the time without sounding really stupid, but just trust me, it was amazing.

Duke it Out in DC Header

With that in mind, theDuke It Out in DCexpansion pack was mind-blowing. I didn’t get to play it right away as a kid – not until I borrowed a friend’sKill-a-TonCollection– but I remember vibrating with excitement at just hearing about it.

E1M3

Duke it Out in DCis exactly as it sounds. It transplants the action ofDuke Nukem 3Dto Washington D.C. Or at least the best representation that could be managed in Ken Silverman’s legendary Build Engine.

It was developed by Sunstorm Interactive, who were essentially Duke Nukem’s second family. The designers behind it went on to release another expansion,Duke Carribean: Life’s a Beachand the spin-offDuke Nukem: Manhattan Project.Duke it Out in DCis a pretty modest start. WhileDuke Carribeanwould have a tonne of new assets created for it,Duke it Out in DCheavily repurposes ones from the base game.

Duke Nukem 3D Duke it Out in DC FBI Building

The most amusing example of this is the level based in the Smithsonian Institution. Placards were just cropped from an image of the map appearing in the E1M3, and a lot of the art exhibits are just wholesale textures presented as modern paintings. Honestly, I love to see it. Points for creative re-use of assets.

The plot is really generic “save the president” stuff. We already know Duke is a bad enough dude. However, when you think about it, why did the aliens just attack L.A. to begin with? Washington D.C. isn’t the center of the world like some people think it is, but L.A.definitelyisn’t that important.

Duke Nukem 3D Duke it Out in DC Oval Office

Duke it Out in DCstarts your tour off in the White House. You then move onto the National Mall, the FBI headquarters, the Smithsonian Institution, the Capitol Building, and then it runs out of ideas. You’re put through a sewer level and one on the metro, both of which are ideas thatDuke Nukem 3Dalready used in the base game. To be fair, the sewer ends in the Pentagon, but only briefly. I also feel like having a sewer terminate at the Pentagon could be a clever analogy, but I’m not going there.

The point is thatDuke it Out in DCis very uneven when it comes to the quality of levels, and it largely sags in the middle. The first few D.C.-themed levels are great, but then you hit the Smithsonian, which is the worst of the whole bunch. It’s a large, sprawling area that has a very mystifying critical path and a lot of superfluous places to search for keys.

Duke Nukem 3D White House

After that, the Capitol Building level feels unfinished, and the next couple are the metro and sewer levels. You’d be forgiven for giving up there, but the “Dread October” level, while not being very D.C., is probably the best designed of the expansion. The last one, set in an underground bunker, isn’t a slouch either.

Build Engine Chops

The developers at Sunstorm were more adept at using the Build Engine than your usual modders. I’m assuming this is because they’d have a hotline to 3D Realms. However, they use some of the fancier technical trickery the engine is capable of. The aforementioned Dread October level uses the classic spiral-staircase technique to create a multi-storied level rather convincingly.

On the other hand, the team doesn’t have the same chops as the original level design team. Even the best levels are built more around concept than flow. They’re really nothing egregious, but when you stack them up against the base game – and it’s impossiblenotto – they don’t fair well.

Duke Nukem 3D Duke it Out in DC Dread October

For that matter, needing to be compared toDuke Nukem 3Dis probably why Duke would never find the same success again. Having to stack up next to what is literally and without hyperbole the best first-person shooter ever created is always going to lead to disappointment. And that’s what you get here.

Maximum ’90s

Duke it Out in DCis at least an interesting curiosity. It’s maximum ‘90s.Duke Nukem 3Dis already one of the most ‘90s games in existence, but then Sunstorm went the extra mile.

The president you’re trying to save is none other than Bill Clinton, and there are pictures of him along with Janet Reno in all the government buildings. It’s made more amusing by the fact that theDuke Nukemgames are supposed to be set in the near future. It reminds me of that episode ofPinky & The Brainwhen they’re time-traveling. They go to the future, and the U.S. is still being led by the disembodied head of Bill Clinton. It’s like everyone thought the ‘90s were just never going to end. We had reached the peak of human existence, and we were ready to dig our heels in.

Duke Nukem 3D Bill Clinton

For that matter, I’m surprised there was no outcry aboutDuke it Out in DCusing a real-world environment as its battleground. Considering politicians were targeting violent games pretty hard back in those days, they really missed an opportunity here. For that matter, after the January 6 Riots at the U.S. Capitol Building, someone could have pointed at it and said, “Look! This wasn’t the result of radical political partisanship!Duke Nukemwas training people for it.”

Maybe I was just a sensationalist pundit in a previous life.

Wuyang OW2 ultimate

Not nothing

That’s sort of howDuke it Out in DCstill proves its relevancy. It’s not only just moreDuke Nukem 3D, which is never a bad thing, but it’s also an interesting time capsule. Certainly, the expansion is not as indispensable as the game that it was spawned from, but it’s worth seeing all the same.

It’s just too bad that it’s not really available anymore (Update: Apparently it is available through theZoom Platform). TheDuke Nukemproperty is owned wholly by Gearbox now, and despite Randy Pitchford getting his start at 3D Realms, they don’t seem to have much reverence for the series. If anything, they seem to just love the character and not understand that it was the game that made him great.

Battlefield 6 vehicles combat

So, we hadDuke Nukem 3D: Megaton Edition, which had its flaws but was, at least, a rather definitive collection. They replaced it withDuke Nukem 3D: World Tour, which omits the expansions in favor of some levels created by the original developers. It’s not nothing, but it’s less than ideal, which is a phrase you could apply to basically everything involving Duke these days.

For other retro titles you may have missed, click right here!

The boss room in Caldera, with a balloon in sight.

Mario Kart World - Toad rail ride