Par for the course

The Iron Banner (a week-long PVP event) is set to close later today inDestiny, and like its first appearance in Year One, it was a complete waste of time. For starters, the rewards weren’t all that great, and some of the promises Bungie made in regards to the new and improved loot system didn’t actually pan out.

Users all over the web (including my own group of friends I play with)are reportingthat even after earning rank five in the Iron Banner faction, very few items dropped, and they were complete garbage. This basically mirrors my experience as well, and I found that vanilla Crucible PVP matches gave better loot. This is exacerbated by the fact that Hunters have a massively buggy and broken infinitesuper glitchthat players have been using — a glitch so bad that the Trials of Osiris PVP event was even delayed for it.

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While I do like the changes thatThe Taken Kingexpansion has brought, along withthe fantastic new raid, it’s crazy to think that Bungie still hasn’t learned how to do events right. I mean, heck, remember howthe Queen’s Wrath eventwas supposed to be “put back in the oven” for a release eventually, and never came? Yep, Bungie has never had a weekly PVE event since.

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.