Expect the unexpected

The thrill ofDark Soulsis treading deep into places that aren’t meant to be disturbed, fully cognizant that danger could be lurking around any corner, or inside any crate, or found in any old seemingly abandoned room. The more you play, the better prepared you become. You grow more powerful. You learn the layout. You painstakingly increase your odds of survival until you manage to break through.

It’s an intoxicating feedback loop. When I crack open a From Software title, I expect to lose track of time. I’ll see some captivating locale in the distance, and I can’t possibly go to bed until it’s scoped out. Then I’ll do it again. And again. And a couple more times. Not so suddenly, my sleep schedule is trashed.

Article image

It’s great while it lasts, but the adventure has to end at some point. You can pick back up in a new-game-plus file, and many of us readily choose to, but there’s just no beating the ups, the downs, and the palpable sense of discovery you feel during your first time through a game likeDark Souls.

Our best bet tends to be waiting a few years for a revisit, or placing challenging self-imposed rules on ourselves. Spend enough time away, and naturally, you’ll become less adept. You’ll forget howtreacherous the footing can be in New Londo Ruinsor how much ofa nuisance those goofy clams arewhen they bunch up in Crystal Cave. If you’re lucky, you can recapture a bit of that original magic.

Promotional art for Warframe`s Duviri Paradox, which shows Dominus Thrax and the cast of the expansion.

Or you can use mods. This week, theDark Soulsmodding scene turned its collective attention to an ambitious new project,Daughters of Ash, a “re-imagined and massively expanded” take on the revered 2011 action-RPG. Creator Grimrukh pitches it as a “vision of whatDark Soulsmight have been if FromSoftware had been given an additional six months to develop content for the game.”

“Daughters of Ashhas more content than the original game, much of which cannot be seen in a single play-through due to the complex interactions between storylines. It contains no new game assets (e.g. character models, map assets, dialogue recordings, visual effects) but accomplishes a great deal through modifying the game’s event scripts, placement data, and entity logic. It was created with more than one thousand hours of work throughout 2017 and 2018 by one very masochistic programmer (hello!) with the wonderful tools and loving support of theDark Soulsmodding community.”

Naoe, Sorin, and Jinchiro looking serious

Vaguely speaking, theDaughters of Ashmod promises:

I’m trying to learn as little aboutDaughters of Ashas possible before diving in while simultaneously trying to be as informative as possible for you all and it’s a balancing act, let me tell ya.

To play this overhaul mod, you’ll need a copy ofDark Souls: Prepare to Die Editionon PC. (Dark Souls: Remasteredsupport is planned for later this year.) Since the initial release,Grimrukh has already issued numerous improvements. It looks as ifDaughters of Ashwill be relevant for a good long while.

Sekiro

Article image

GTA V

State of Decay

Article image

Article image

Oraxia, a spider-inspired Warframe with multiple legs. Webs appear on the background.