Strangely explained balance changes, and ‘several game flaws fixed’

Almost two months have passed sinceDark Souls IIIkicked all of our asses. I’m waiting for thetwo promised DLCsbefore jumping in with the PC version (I played the Japanese Xbox One version and had to play offline), but I’ve been watching for updates so that I know what to expect when I start my next playthrough. The newest patch notes found onRedditdon’t make that easy.

Changes like “Fixed a spell animation and effect not syncing up when using the magic repetitively” are understandable. “Adjusted the skills of twin blade weapons” is less helpful. Since I primarily used twin swords in my first time through, I kind of want to know if I’ll be less or more effective when I play again. And what the heck could “Several game flaws fixed” mean?

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Maybe I need to watch a lore video on YouTube to understand this patch.

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