Here’s the first look at turn-based combat

What doesBaldur’s Gatelook like through the lens ofDivinity: Original Sin 2developer Larian Studios? Today, during an on-stage gameplay demonstration ofBaldur’s Gate 3at PAX East, we found out.

First off, combat is turn-based – not real-time with pauses – and it’s built after D&D Fifth Edition rules. It’s possible to start a turn outside of combat and enact a plan in six-second increments to get the jump on someone.Baldur’s Gate 3will also let you split up your online party “to follow your own quests.”

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As for the story, well, let’s just say I’m now afraid of brain tadpoles. Here’s the setup, per Larian.

“Abducted, infected, lost… You are turning into a monster, drawn from a Mind Flayer parasite planted in your brain, but as the corruption inside you grows, so too does your power. That power may help you to survive, but there will be a price to pay. More than any ability, the bonds of trust that you build within your party could be your greatest strength. Caught in a conflict between devils, deities, and sinister otherworldly forces, you will determine the fate of the Forgotten Realms together.”

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“The save game system is broken, so that means that if I die, if it’s a party wipe, I’ll just have to restart,” began Larian founder Swen Vincke. He warned that “combat is fairly high-stakes” inBaldur’s Gate 3.

Later, during a turn-based combat encounter against a trio of Intellect Devourers, he missed multiple all-but-guaranteed arrow shots – we’re talking a 90% chance – and was surrounded. The party wiped!

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After speeding through the intro and getting back to the Overgrown Chapel, Vincke played smarter. He dipped his bow in fire, initiated turn-based mode outside of combat to sneak in, and had better positioning. It worked. But a moment later, while showing how players can move environmental objects to, “for instance, make stairs,” he mis-clicked and stabbed his companion right in the face.

The pre-alpha demo was full of laughs, in a good way. It’s exactly what you’d expect from Larian.

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“All of the dialogues in the game – like literally all of them – have been performance-captured, voice-recorded, given the cinematic treatment,” Vincke said. “And there hasn’t been any compromise.”

The PAX East demo was long and occasionally messy, but encouraging. The game looks great. I’ve captured a handful of exploration, combat, inventory, and character creation screenshots.

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Baldur’s Gate 3is “gonna be in Early Access in a couple of months. We don’t know exactly when.”

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A ruined police station in Raccoon City in Resident Evil Requiem.