Down 74% in two months

The strong momentum ofApex Legendsseems to be slowing down significantly. For the second month in a row, EA’s popular battle royale title has dropped its profit earnings. According to a report frommarket research firm SuperData,Apex Legendshas gone from earning $92 million in February to around $24 million in April. That’s a drop of roughly 74%, which is a huge drop from being the “strongest start for a free-to-play title” as SuperData said months ago.

While publisher EA hasn’t commented on the player base forApexin a while, one only need look at the viewer numbers on Twitch to get a rough estimate for the title’s current popularity.Apexhas fallen off considerably since its February launch,according to website Twitch Tracker. There was alsosome blowbackto the quality of the first battle pass, with a lot of players being severely underwhelmed by it. WithApexnot receiving any new content until possibly E3, it seems players are becoming impatient and jumping ship.

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While I don’t believeApex‘s numbers are up, it does seem developer Respawn is at an impasse. With the company stating it willstick to seasonal updatesto not burn out its employees, the lack of constant updates like whatFortnitereceives could be turning players off. I wouldn’t want Respawn to change its policy, but there could be a middle ground that allows for more constant tweaking and refreshes instead of going silent for months.

Whatever the case, EA is teasing a reveal of “season two” for E3, so we’ll know the future ofApexin short order.

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Apex Legendsrevenue tumbles by 74% in two months[Eurogamer]

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