The Iconoclasts blasts your ass with sass brass and class
It takes a lot of sass and brass to produce a classic “retail length”, beautifully animated, pixel-based action/platformer/RPG on your own. Other than Daisuke “Pixel” Ayama (one-man creator ofCave Story), I can’t think of any other developer that’s pulled it off (feel free to educate me on that if I’m wrong). To put it bluntly, most human beings just don’t have what it takes to make a game like this by themselves....